/* ========================================
   KEYFRAMES
   ======================================== */

/* Laser scanning effects */
@keyframes laserScanH {
  0%, 100% { opacity: 0.03; transform: translateX(-2%); }
  50% { opacity: 0.08; transform: translateX(2%); }
}

@keyframes laserScanV {
  0%, 100% { opacity: 0.03; transform: translateY(-2%); }
  50% { opacity: 0.08; transform: translateY(2%); }
}

/* Vault ring rotation */
@keyframes vaultSpin {
  from { transform: rotate(0deg); }
  to { transform: rotate(360deg); }
}

/* Diamond float */
@keyframes diamondFloat {
  0%, 100% { transform: translateY(0); }
  50% { transform: translateY(-12px); }
}

/* Glow pulse */
@keyframes glowPulse {
  0%, 100% { opacity: 0.5; transform: scale(1); }
  50% { opacity: 0.8; transform: scale(1.1); }
}

/* Badge dot pulse */
@keyframes pulse {
  0%, 100% { opacity: 1; transform: scale(1); }
  50% { opacity: 0.5; transform: scale(0.8); }
}

/* Scroll indicator */
@keyframes scrollBounce {
  0%, 100% { opacity: 0.3; transform: scaleY(1); }
  50% { opacity: 1; transform: scaleY(1.3); }
}

/* Border glow */
@keyframes borderGlow {
  0% { opacity: 0.2; }
  100% { opacity: 0.45; }
}

/* Shimmer */
@keyframes shimmer {
  0% { background-position: -200% center; }
  100% { background-position: 200% center; }
}

/* ========================================
   FADE-IN ANIMATIONS
   ======================================== */
.fade-in-up {
  opacity: 0;
  transform: translateY(30px);
  transition: opacity 0.7s var(--ease-smooth), transform 0.7s var(--ease-smooth);
}

.fade-in-up.visible {
  opacity: 1;
  transform: translateY(0);
}

.fade-in-right {
  opacity: 0;
  transform: translateX(40px);
  transition: opacity 0.7s var(--ease-smooth), transform 0.7s var(--ease-smooth);
}

.fade-in-right.visible {
  opacity: 1;
  transform: translateX(0);
}

/* Stagger delays */
.stagger-1 { transition-delay: 0.1s; }
.stagger-2 { transition-delay: 0.2s; }
.stagger-3 { transition-delay: 0.3s; }
.stagger-4 { transition-delay: 0.4s; }
.stagger-5 { transition-delay: 0.5s; }
.stagger-6 { transition-delay: 0.6s; }

/* ========================================
   HOVER EFFECTS
   ======================================== */

/* Game container subtle hover */
.game-wrapper {
  transition: transform var(--transition-base);
}

.game-wrapper:hover {
  transform: scale(1.005);
}

.game-wrapper:hover .game-glow-border {
  opacity: 0.5;
}